improve the speed rockcraft's iterative design experience
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Issue body
### What needs to get done
Sped up the iterative design experience of using rockcraft. For example, this could be through more advanced caching between `rockcraft pack` calls. iiuc there is caching already (some things are preserved unless you do `rockcraft clean`), but it feels like the current state doesn't hit the right balance and more would be possible.
As an example, if I am fixing a `RUN` directive in a dockerfile I can edit the file, rebuild, and likely docker starts building exactly where I left off last time due to caching (process takes a few seconds). The comparable experience in rockcraft is slower. Whether it is caching or something else that can improve this, something is missing.
### Why it needs to get done
A lot of the development time spent using rocks is in rerunning `rockcraft pack` and waiting to see if you fixed whatever problem you're trying to solve.
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