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Snapcraft should expand its default LD_LIBRARY_PATH to include libGL

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Metadata

Project
snapcraft (launchpad)
Number
#1531620
Type
issue
State
closed
Author
~kyrofa
Labels
Created
Updated
Closed

Current evaluation

⚠️ This summary may be outdated — the issue content or evaluation prompts have changed since this evaluation was made.

Closed without resolution due to inactivity. The request to expand Snapcraft's default LD_LIBRARY_PATH to include libGL for OpenCV compatibility was abandoned. No implementation or workaround was provided.

Suggested action:

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Issue body

Use-case: 1. Create a cmake project which uses the OpenCV libraries. 2. Package with Snapcraft 3. Run resulting .snap on Snappy. Expected results: It runs successfully. Actual results: It dies, unable to link to libGL (upon which OpenCV depends). libGL is going to be a common dependency, and is something that should be supported without requiring developers to write a wrapper.

Evaluation history

Date Model Scores Action Summary
qwen/qwen3.6-35b-a3b Closed without resolution due to inactivity. The request to expand Snapcraft's default LD_LIBRARY_PATH to include libGL for OpenCV compatibility was abandoned. No implementation or workaround was provided.
qwen/qwen3.6-35b-a3b Closed without implementation. The request to expand LD_LIBRARY_PATH for libGL was abandoned, superseded by modern Snap practices that handle OpenGL dependencies via the gl interface and core runtimes.
qwen3.6-35b-a3b-mtp-q6 Closed without comments or resolution. The request to expand Snapcraft's default LD_LIBRARY_PATH for libGL support was abandoned. No implementation or workaround was provided.

Update history

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Related issues

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