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spread: 64 workers for each system

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Metadata

Project
snapcraft
Number
#2676
Type
pull request
State
closed
Author
cjp256
Labels
—
Created
Updated
Closed

Current evaluation

Closed unmerged: the experimental jump to 64 Spread workers per system was abandoned as too resource-intensive; worker tuning continued in merged PR #2615 (5c91f9681).

Resolution: closed stale

Reason: PR #2676 was abandoned after @zyga called 64 workers "a bit expensive." Its author confirmed it was an intentional experiment seeking a better solution, and no change from this PR was merged.

Evaluated by: mr-cal-bot

No scores available.

Issue body

Still having routine timeout issues running spread tests. Let's see what this does. Signed-off-by: Chris Patterson <chris.patterson@canonical.com> - [ ] Have you followed the [guidelines for contributing](https://github.com/snapcore/snapcraft/blob/master/CONTRIBUTING.md)? - [ ] Have you signed the [CLA](http://www.ubuntu.com/legal/contributors/)? - [ ] Have you successfully run `./runtests.sh static`? - [ ] Have you successfully run `./runtests.sh tests/unit`? -----

Evaluation history

Date Model Scores Action Summary
stealth/space-bunny-alpha — closed stale Closed unmerged: the experimental jump to 64 Spread workers per system was abandoned as too resource-intensive; worker tuning continued in merged PR #2615 (5c91f9681).
stealth/space-bunny-alpha — closed stale PR #2676 closed unmerged: the experimental increase to 64 Spread workers per system was abandoned as too resource-intensive.
stealth/space-bunny-alpha — closed stale PR #2676 closed unmerged: the experimental increase to 64 Spread workers per system was abandoned as too resource-intensive, pending a more efficient solution to test timeouts.
qwen/qwen3.6-35b-a3b — — Closed without merging. The experimental increase of spread test workers to 64 to resolve timeouts was abandoned due to high resource costs, with the author indicating a more efficient solution is required.
qwen3.6-35b-a3b-mtp-q6 — — Closed without merging. The experimental increase to 64 spread workers to fix test timeouts was deemed too expensive. The author acknowledged it was meant as a draft and indicated a more efficient solution would be pursued instead.

Update history

No update history recorded yet.

Related work

  • Related To: snapcraft#2615 (confidence 95%)

    Merged commit 5c91f9681 increased Spread workers to reduce test job times and is directly related worker tuning.

Related issues

Issue Project State Summary Similarity
#2615 spread: use more workers to reduce job times snapcraft merged Merged PR #2615 by cjp256 (commit 5c91f9681) bumped spread worker counts in spread.yaml to shorten job times; approved and merged into master.
74%
#223 spread: increase the number of workers rockcraft merged Merged #223 via commit 7fd6e9d8, increasing Spread's worker count across three files (+10/-4) after two approvals.
73%